Raiders of the North Sea: A Visual Narrative Feast
One of the best examples of how visual narrative is vital to the storytelling of a game is Shem Phillips’ Raiders of the North Sea (2015).
Welcome to Analogue.
Here I'll share my thoughts and opinions on a range of topics from the world of video and tabletop gaming! The writing is centered around an observation of the design and use of gameplay mechanics (for the most part).
Analogue comes from the idea of writing about gameplay mechanics. They're the fundamental parts of the game we play. They are the tools we use to tell stories in the games we make. They are the essence of game design and they've been around for as long as games have (which is a very long time!). So, at the risk of being a little old-school, Analogue felt like a fitting name.
Conversation and debate are important ways to share our perspective and learn from each other so, please do like, share, and comment. Thanks for reading!